Call: TransitionToState(String StateName)
When called in the condition part of a finite state, the present state is going into “hibernate” mode and the new state will be run in the next cycle, the “running state”. When a transition to an already running state is made, nothing will happen, the call of the transition is ignored. If the newly running state is not found, the Pin 13 LED will blink in a frequency of 1 sec.
 A call to state ”END”, will end the FSM. So when there is only one FSM executing, a call to state “END” will close the running FSM and the board is out of order.